S1 Software Engineering

VMGO S1 Software Engineering

“To become an innovative and excellent study program in the field of software engineering in Indonesia, prioritizing the values of akhlaqul karimah.”

  1. Conduct education in the field of software engineering technology oriented toward the needs of the business and industrial sectors, grounded in the values of akhlaqul karimah.
  2. Produce innovative and creative research to support the advancement of science and technology.
  3. Educate and produce graduates with the potential to develop mobile applications in line with advancements in science and information technology.
  4. Establish productive and sustainable collaborations with businesses, industries, educational institutions, and government agencies at the national level.
  1. Produce graduates in Computer Science with competencies and expertise in information technology, particularly in software engineering, while being able to adapt to advancements in science and information technology in accordance with the values of akhlaqul karimah.
  2. Enhance the quality of research and community service conducted by faculty members by involving students in research themes aligned with information technology or interdisciplinary studies that meet the needs of businesses, industries, and government.
  3. Establish collaborations with government and private institutions at local, national, and international levels for the development of Information Technology.
  1. Achieving the quality of education in the Software Engineering Study Program, as measured by the accreditation level from the National Accreditation Board for Higher Education (BAN-PT).
  2. Developing and implementing a curriculum aligned with the Indonesian National Qualifications Framework (KKNI), as outlined in Presidential Regulation No. 8 of 2012.
  3. Increasing the quantity and quality of faculty members managing the study program curriculum, ensuring both academic and educational excellence.
  4. Improving the quality of the Teaching and Learning Process (PBM) in the study program, including the design, delivery, and evaluation of learning outcomes.
  5. Enhancing capacity building to strengthen organizational health.
  6. Implementing a Human Resource Development framework based on Merit-Based Recruitment and a Reward-Punishment system.
  7. Establishing an integrated infrastructure development system.
  8. Implementing an information and management system based on Information Technology.
  9. Increasing the quantity and quality of research, as reflected in the rise of scientific works, national publications, and the acquisition of Intellectual Property Rights (IPR).
  10. Enhancing the quantity and quality of community service in both education and public service in the field of information technology.
  11. Establishing collaborations that optimize the activities of the Tri Dharma Perguruan Tinggi (Three Pillars of Higher Education).

Registration Information

Check the brochure for registration details, fee breakdown, curriculum, and discounts.

Graduate Profile

The Graduate Profile of the Software Engineering Study Program – Faculty of Technology and Informatics – Universitas Aisyah Pringsewu (UAP)

Web Master

Software Engineer

System Analyst

Technopreneur

Kode PL Profil Lulusan Keterangan
PL01
Lulusan menguasai pengetahuan di bidang Informatika khususnya pada Computational Science & Engineering atau Intelligent Systems and Humanized Computing untuk memberi solusi pada dunia industri dan masyarakat.
Dipilih dari aspek Pengetahuan pada PL KKNI dan SN-Dikti.
PL02
Lulusan memiliki kemampuan untuk merancang, mengimplementasikan, dan mengevaluasi solusi berbasis informatika, khususnya bidang Computational Science & Engineering atau Intelligent Systems and Humanized Computing, pada dunia industri dan masyarakat.
Dipilih dari aspek Keterampilan Khusus pada PL SN-Dikti.
PL03
Lulusan memiliki keterampilan komunikasi, kerjasama, kepemimpinan, membangun jejaring, dan berjiwa wirausaha dalam menjalankan profesinya.
Dipilih dari aspek Keterampilan Umum pada PL SN-Dikti.
PL04
Lulusan memiliki keterampilan komunikasi, kerjasama, kepemimpinan, membangun jejaring, dan berjiwa wirausaha dalam menjalankan profesinya.

Dipilih dari university value.

Kode CPL CPL
CPL01
Memiliki pengetahuan komprehensif tentang teori, prinsip, dan konsep dasar informatika
CPL02
Menguasai konsep Computational Science & Engineering atau Intelligent Systems and Humanized Computing
CPL03
Mampu beradaptasi terhadap penggunaan metode baru pada konteks permasalahan yang dinamis
CPL04
Mampu menyajikan solusi atas permasalahan pada dunia industri dan masyarakat berdasarkan pengetahuan bidang informatika
CPL05
Mampu merancang, mengimplementasikan, dan mengevaluasi solusi inovatif Computational Science & Engineering atau Intelligent Systems and Humanized Computing
CPL06
Mampu berkolaborasi dengan berbagai pihak dari disiplin ilmu lain yang relevan secara efektif
CPL07
Mampu berkomunikasi secara efektif untuk menyampaikan solusi dalam menjalankan profesinya
CPL08
Memiliki komitmen terhadap prinsip dan nilai islami sebagai landasan hidup dalam konteks individu maupun organisasi
CPL09
Memiliki jiwa pembelajar sepanjang hayat yang kreatif dan inovatif